As it is written to the first sector on the floppy - it looks empty. =)
It's a command line program, if you called it "makeboot.asm", and compiled to a COM file, you'd use it like:
I don't have a floppy drive on my computer.
So here I'm using VMWare with XP Pro and a virtual floppy to write the boot sector, some may say that's overkill:
Here's the boot writer:
;write boot sector to CHS sector 0,0,1 of drive A:, preserving boot record ;information org 100h ;scan command line for a file name mov ch,01h mov di,81h mov al,' ' repe scasb lea dx,[di-1] dec di mov al,13 repne scasb mov byte [di-1],0 ;open the file mov ax,3D00h int 21h jc quit xchg bx,ax ;read boot sector from it mov ah,3Fh mov cx,512 mov dx,sektor int 21h jc quit ;read the original boot sector from floppy mov bp,3 mov cx,0001h xor dx,dx ;mov dx,cx for drive B: mov bx,original read_retry: mov ax,0201h int 13h jnc read_ok xor ah,ah int 13h dec bp jnz read_retry retn read_ok: mov si,original+0Bh mov di,sektor+0Bh mov cl,28 rep movsb mov bp,3 mov cx,0001h mov bx,sektor write_retry: mov ax,0301h int 13h jnc quit xor ah,ah int 13h dec bp jnz write_retry quit: retn original rb 512 sektor rb 512
This is a small demo program that's changes to the simple graphics mode, and writes funky colours to the screen (I found it only -ahem-, but added my own comments).
I've set the output as "Com" just so I can run it from Windows without renaming it.
If it's compiled to myLittleProgram.com, you can then write this to the boot sector of a floppy with the above program.
30 bytes big!
I'm using a really low spec-virtual x86 machine, with a blank hard disk to do the boot test. It's connected to the same virtual floppy file the XP virtual machine above is using. The graphics program work in Windows, but it's very satisfying to see it appear after the BIOS screen on the PC:
format binary as "com" ;Change the video mode to 13h xor ah, ah ;VIDEO Function 00h: Change screen mov al, 13h ;Put the desired graphics mode into AL int 10h ;Call video interrupt ;es=Video RAM ;bx=0 ;cl=0 mov ax,0A000h mov es,ax ;es is now the pointer to the start of video RAM xor bx,bx xor cl,cl ;Clear bx, and cl registers ; Main loop @main: ;Spin the colour inc cl rol cx,1 ;Increment pixel colour, rotate it left 1 bit ;Plot [Video RAM + bx], cl inc bx ;Inceremnt pixel offset mov [es:bx],cl ;Plot pixel to screen ; Check for Escape key in al,60h ;Read keyboard input dec al ;Subtract 1 jnz @main ;Loop program if Escape wasn't pressed ret
If you need more than 500 Bytes (whatever for!?), this is a Fat12 Bootstrap loader that you write to the disk using makeboot.com(above), near the bottom of the program BASECODE is the name of the file on the floppy to continue loading.
;THIS IS THE SAME AS BOOT, BUT DISPLAYS "LOADING..." AT THE BEGINNING.
;For your viewing and coding pleasure, here's a FAT12 boot loader, which is
;capable of reading up to almost 640kb of data into low memory, using multi-
;sector reads... and it digs into FAT, which allows you to copy your "system
;file" to the floppy in a usual manner... and enjoy the loading process.
;Written in the syntax of Tomasz Grysztar's fasm, get it at:
;Or look for it anywhere else. Nothing to say about fasm but the fact that it
;Can be easily converted for nasm or whatever perverted assembler could there
;If you find the code useful, if you write something very valuable that it
;will load for you, or if you just simply want to talk about the dying world
;of assembly programming, feel free to write to email@example.com; sorry,
;at the moment there's no address that I can be proud of, that one is lame.
;Good luck in coding, my asm friends over the world.
;P.S. Skipped the main part and eager to load anything immediately? The file
;name is specified under "sFileName", the physical address is 1600h by
;default, e.g. to change it, replace "mov ax,160h" and "jmp far 0000h:1600h"
;with whatever values you like. Also you could change the comments accordingly
;P.P.S. And quit using mustdie (wind0ze)! The author is using PC DOS 7.0,
;want to join? ;)
;A bug, as serious as stupid, was fixed: sector number was increased one extra
;time when loading root directory sector by sector. This made it impossible
;(usually) to boot if the file name was not in the first sector of the root
;directory. Don't use previous versions.
;Some BIOS incompatibilities were considered (preserving sector count in
;read_linear was commented out and has now been restored).
;The boot loader now works fine on my Commodore (:P) PC-10-II (BIOS written by
;Phoenix) and an old 286 (BIOS written by AMI), on both it didn't work before.
;The previous (more loose) version proved to work fine on different REPentiums
;and 486's and even on a cool Ukrainian brand "KOMPAN Plus 286" :) So, BIOS
;The "Loading..." message was moved to a more proper place: after sucessfully
;finding the system file :)
FATSize equ 6144 ;4096*1.5, max entries*entry size
RootSize equ 512 ;we'll read one sector (512b) at once
jmp short boot_code
b08_OEM db 'FucKnows'
wSecSize dw 'XX' ;always must be a multiplier of 32!
;(actually not used, 512b assumed)
bSecsPerCluster db 'X' ;number of sectors per one cluster
wResSecs dw 'XX' ;boot and reserved sectors
;also serves as data sector variable
bNumFATs db 'X' ;number of FATs
wRootEntries dw 'XX' ;number of root entries
wTotSecs dw 'XX' ;total sectors
bMedia db 'X' ;"media descriptor", hehehe
wSecsPerFAT dw 'XX' ;number of sector occupied by one FAT
wSecsPerTrack dw 'XX' ;sectors per track, should be < 64!
wSidesPerTrack dw 'XX' ;number of sides
dHiddenSecs dd 'XXXX' ;used only by DOS instead of MBR data
dBigTotSecs dd 'XXXX' ;big total sectors (not used)
bDrive db 'X' ;drive number, filled from BIOS
bExtBootSig db 'X' ;extended boot sector signature
dSerNum dd 0BA5EC0DEh ;serial number :)
b11_VolumeLabel db '=cakepiece=' ;volume label, addition to ser.num.?
b08_FileSysID db 'FAT12 ' ;completely unused FS signature...
;the modified DPT, along with the address of the old one, will be stored here
pop ds ;ds=cs (0)
mov [bDrive],dl ;save the boot drive number
cmp word [413h],(90000h+7C00h+FATSize+RootSize)/1024+1
;do we have the memory we need?
jb short error ;can't boot if less
mov ax,09000h ;set ss to 9000h
mov ss,ax ;interrupts disabled for the next op.
mov sp,start ;ss:sp=9000:7C00
mov es,ax ;es=9000
mov si,sp ;si=7C00
mov di,sp ;di=7C00
mov ch,01h ;256 to 511 words ;)
; cld ;hopefully not needed...
rep movsw ;copy from 0000:7C00 to 9000:7C00
lds si,[1Eh*4] ;ds:si->int 1Eh "handler"
mov di,boot_code+4 ;es:di->boot_code+4
mov [cs:di-4],si ;save the address of the old...
mov [cs:di-2],ds ;...int 1Eh "handler"
mov [cs:1Eh*4],di ;store the offset and...
mov [cs:1Eh*4+2],ax ;...segment of new int 1Eh "handler"
mov cl,11 ;copy 11 bytes (ch=0 already)
rep movsb ;from the old "handler" to the new one
mov ds,ax ;ds=9000 now
mov byte [di-2],15 ;set head settle time to 15ms
; mov al,byte [wSecsPerTrack] ;al=sectors per track (last sector)
; mov byte [di-7],al ;set last sector on track
mov byte [di-7],36 ;set last sector on track <-- hmm, ok?
;should recalibrate after changing DPT?
jmp far 9000h:jump_here ;jump to the new code
mov si,szError ;si->error string
xor ah,ah ;wait key function number
int 16h ;BIOS keyboard interrupt
;restore the address of the old int 1Eh "handler"
les bx,[boot_code] ;get the address of the old int 1Eh
xor ax,ax ;ax=0
mov ds,ax ;ds=0
mov [1Eh*4],bx ;save offset to interrupt table
mov [1Eh*4+2],es ;save segment to interrupt table
int 19h ;bootstrap
mov ah,0Eh ;TTY output function number
; mov bx,0007h ;attribute (weird...)
lodsb ;get a byte
int 10h ;BIOS video interrupt
jmp .more ;repeat for the rest
;read FAT to es:bx (9000:FAT) (es=ds)
mov al,[bNumFATs] ;ax=number of FATs
mov ah,byte [wSecsPerFAT] ;how many sectors to read, assumed <256
mul ah ;ax=sectors per all FATs
push [wResSecs] ;preserve reserved sectors variable
add [wResSecs],ax ;fix up the data sector variable
;now it points to the root directory
xchg cx,ax ;cx=sectors per all FATs
pop ax ;ax=FAT sector number
mov bx,FAT ;read to es:bx, which->FAT
call read_linear ;read sectors
;read the root directory to es:bx (whatever it is)
; mov ax,[wResSecs] ;root directory sector number, not
;needed: root directory goes right
;after both FATs
mov di,[wRootEntries] ;di=number of entries in the root dir.
mov cl,4 ;shift four bits right (/16)
shr di,cl ;di=di*32/512 (assumed sector size)
;so, di=number of root dir. sectors
add [wResSecs],di ;fix up the data sector variable
;now it points to the first cluster
push di ;preserve the counter
push es ;preserve es
mov cl,1 ;one sector
call read_linear ;read sector (ax gets increased)
pop es ;restore es
mov di,bx ;es:di->RootDir
mov cl,512/32 ;16 entries, sector size of 512 assumed
;(32=size of one entry)
push cx ;preserve counter
mov cl,11 ;file name length
mov si,sFileName ;ds:di->OS file name
repe cmpsb ;compare
je short found_system ;jump if equal (file found)
add di,cx ;increase si by the rest of cx
add di,21 ;and fix up by 21 bytes - move to the
pop cx ;restore counter
loop read_root_nextfile ;repeat for next entry
pop di ;restore counter
dec di ;decrease it
jnz short read_root ;if not zero, repeat for next sector
;didn't find the OS file
jmp short error
;pop bx ;pop two cx counters
mov di,[es:di+15] ;di=cluster number from directory entry
mov ax,160h ;0160 (segment)
mov es,ax ;load to 0160:0000 (0000:1600)
xor bx,bx ;0000 (offset)
mov cl,[bSecsPerCluster] ;reset sector count to 1 cluster
mov si,di ;si=next should-be cluster for
mov ax,3 ;3
mul si ;multiply cluster number by 3
;dx assumed to be 0, it's a floppy!
shr ax,1 ;divide by two
xchg bp,ax ;bp=ax
mov ax,word [FAT+bp] ;ax=FAT element with junk
;(addressing with bp, since ss=ds)
jc short odd_cluster ;jump if the value was odd
and ax,0FFFh ;leave only lower 12 bits
jmp got_cluster ;got it
push cx ;preserve sector count
mov cl,4 ;shift four bits right
shr ax,cl ;(leave only bits 4-15)
pop cx ;restore sector count
inc si ;si=current cluster+1
;the following two lines may be omitted, since it would give an error (fatal)
;only if at cluster FF7-FFE there would be FF8-FFF (EOF), then, yes, this will
;think that FAT entry #FF7-FFE points to cluster FF8-FFF (contiguous) and will
;continue the process, which will definitely lead to an error. But since on
;usual floppies there's normally no such cluster numbers... well, we can skip
;this part and the code that follows it will do all we need
; cmp ax,0FF8h ;EOF (FF8-FFF)?
; jae byte force_read ;if yes, force read
cmp ax,si ;next cluster=current cluster+1?
je short still_contiguous ;it's still contiguous
xchg di,ax ;ax=di (base cluster), di=new cluster
dec ax ;decrease by 2 to get the actual... (1)
dec ax ;...cluster number (2)
;currently 1 sector per cluster assumed for floppies
mul dx ;multiply by sectors per cluster
add ax,[wResSecs] ;fix up by data sector variable
call read_linear ;read cx sectors at ax to es:bx :)
cmp di,0FF8h ;the new cluster is EOF (FF8-FFF)?
jb short next_block ;if not in this range, read next block
;we got it all!
jmp far 0000h:1600h ;jump to the code we've read
;prevent overflow of cx... but since the number of sectors on a normal floppy
;can't even get more than 4096, don't care. this is indeed stupid...
; cmp cx,640*1024/512 ;anyway, not more than 640kb at once :)
; jae byte force_read ;if it's more... ;) (this is stupid)
add cl,[bSecsPerCluster] ;increase sector count by 1 cluster
read_linear: ;in: ax=LBA starting sector, cx - number, es:bx->buffer
;!!! The supplied es:bx should not only be paragraph aligned in physical !!!
;!!! memory, but even 512-byte page aligned !!!
;should preserve ax,bx,???
;destroys: es (increased, points to memory right after the last sector read),
; bp, si...
; convert x (LBA starting sector) to CHS triple
; if count>n (number of sectors to read) then count=n
; calculate the maximum number of sectors that can be read between the
; physical address of es:bx and the next 64kb boundary
; if count>number then count=number
; read count sectors at CHS to es:bx
; sub n,count
; add x,count
; if n<>0 then jmp read
push ax ;preserve LBA sector number
push cx ;preserve count
;convert LBA sector number to CHS triple
; cmp dx,[SecsPerTrack] ;prevent overflow
; jnb byte read_linear_fail
;won't overflow on a floppy in normal conditions, and since we don't use dx at
;all, zero it (cwd used since the LBA sector will definitely be below 8000h on
;a floppy... lots of assumptions!):
div [wSecsPerTrack] ;dx=0-based sector (hopefully, < 256
;and even < 64), ax=quotient
inc dx ;make sector 1-based
push dx ;preserve it
cwd ;dx=0 again
div [wSidesPerTrack] ;dx=head, ax=track (should be < 256)
pop cx ;restore sector number to cx
mov ch,al ;ch=track number (only bits 7-0)
mov dh,dl ;dh=head number, cl=sector (bits 5-0)
mov dl,[bDrive] ;dl=drive number
mov ax,[wSecsPerTrack] ;al=sectors per track, should be < 256
sub al,cl ;al=sectors we can read at once
inc ax ;need to do that: sectors are 1-based
;may be we can address the saved cx using [ss:imm]?
pop si ;restore count to si
push si ;and save si back
cmp ax,si ;may be even less is left to be read?
jna short read_linear_count_ok ;no, not less
xchg si,ax ;yes, less, so ax=si
;now calculate the maximum number of sectors that can be read between the
;physical address of es:bx and the next 64kb boundary
; -= the following code sucks =-
push bx ;begin suck - preserve them all!
mov ax,es ;ax=segment and bx=offset to read to
mov cl,4 ;shift four bits right, divide by 16
shr bx,cl ;bx=offset/16
add ax,bx ;ax=physical address in paragraphs
mov bx,ax ;and bx is the same
and bx,0F000h ;mask of lower 12 bits
add bh,010h ;increase bits 12-15
;(so we got the next 64kb boundary)
sub bx,ax ;so, bx=number of paragraphs between
;es:bx and the next 64kb boundary
inc cx ;cl=5 (for shift, divide by 32)
shr bx,cl ;now bx=number of 512b blocks between
;es:bx and the next 64kb boundary
pop ax ;restore ax
pop cx ;restore cx
cmp al,bl ;may be we're trying to read too much?
jna short read_linear_count_really_ok ;no, quite fair amount
xchg ax,bx ;yes, so read less (till the next 64kb
pop bx ;end suck - restore the last register
mov bp,3 ;number of retries
push ax ;save ax; count can be destroyed? RIGHT
mov ah,02h ;read sectors
int 13h ;BIOS disk interrupt
jnc short read_linear_ok ;cool, no error (really?!! 8) )
xor ah,ah ;recalibrate
int 13h ;well, dl already contains drive
;number if somebody needs it :I
pop ax ;restore count
dec bp ;decrease tries counter
jnz short read_linear_again ;jump if not zero (try again)
jmp error ;well, error <-- hmm
;-= this code also sucks! =-
pop ax ;restore count
push ax ;and preserve it again
mov cl,5 ;shift five bits left (*32)
shl ax,cl ;ax=number of paragraphs we've read
;(number of sectors*512/16=...*32)
mov cx,es ;cx=current es
add cx,ax ;fix up cx
mov es,cx ;and put it back to es
pop si ;restore count to si
pop cx ;restore the number of sectors to read
pop ax ;restore LBA sector number
add ax,si ;increase it by the number of sectors
sub cx,si ;decrease it by the number of sectors
jnz short read_linear_next ;if any more sectors to read, do
szLoading db 'Loading...'
szCR db 13,10,0
szError db 'Load error or no code...',0
sFileName db 'BOOT ' ;mister, what's that? guess yourself
rb 7C00h+512-2-$ ;fill up to the boot record signature
db 055h,0AAh ;the signature itself
;end of sector - offset 200h (512)
FAT rb 3072*2
Ah, I can't write the graphics program directly to the boot sector. =(
I have to use bootmaker, and add the graphics file as a standard file named "boot", as it looks like the boot writer program puts certain values on the disk so the OS knows it's a boot disk.